Nice Discussion Part 1: Ganondorf and Jenova

This post is born from a nice, fun discussion I’ve been having for the past four days with a deviant on DeviantART. We started it all off by talking about Samus Aran’s breakdown, due to PTSD, in Metroid: Other M when Ridley appeared and how we both agree it doesn’t make Samus any less of a badass then she always was. The talk just exploded from there into various topics. We’ve talked in depth about Legend of Zelda and Final Fantasy VII as well as possible connections between FF7 and FF10. So, if you’ll excuse the overly long title, let’s begin.

Let’s start off with Ganondorf. My correspondent was under the impression that Ganon’s appearances in all the games he was in weren’t the same guy because he dies a lot. That, however, is not true. Word of God (that’s Nintendo, people) says that after Ganondorf received the Triforce of Power, it granted him near-immortality. Thus, he’s like a cockroach. No matter what you do to kill the guy, he keeps coming back. To fully understand how all this works, it’s best you look up the Hyrule Historia, Nintendo’s official answer the question concerning the time line the games are set in.

The Split Timeline Theory proposed by fans as far back as Ocarina of Time seems to be official. There are three arms in the split timeline. The games prior to the split are Skyward Sword, The Minish Cap, and Four Swords. They lead to Ocarina of Time. That’s where the split occurs. After Link is sent back to his own time after OoT, he came back with knowledge of what the future holds. He told Young Princess Zelda what would happen if he opens the Door of Time, thus creating the Child Era’s arm of the split timeline. Ganondorf was executed and when that failed, was sent straight to the Twilight Realm. The games in the Child Era are Majora’s Mask, Twilight Princess, and Four Swords Adventures.

The future Link experienced as an adult didn’t disappear after he was sent back. The actions he did led to Ganon being sealed in the Sacred Realm. He managed to escape in that timeline and since a hero wasn’t there to stop him, the Adult Era led into Wind Waker, Phantom Hourglass, and Spirit Tracks. The third arm of the timeline occurred in the event the Hero of Time failed in his mission, bringing about Hyrule’s decline. Those games are A Link To The Past,  the Oracle series, Link’s Awakening, the original LoZ game, and Zelda II. The Hero of Time’s battle with Ganon managed to split his existence in two.  Each of his existences differ slightly in personality but it’s still the same man regardless because he still retains the Triforce of Power and doesn’t stay dead in any of his defeats.

The only real hiccup in the Child Timeline is that the Scared Realm wasn’t opened after Link was sent back, so the Triforce of Power logically never came to Ganon. The only way I can reconcile that would be that one doesn’t have to touch the Triforce in order to receive it wholly or in part. Ganon’s desire for power may have been enough to reach the Triforce and split it in three parts, allowing him to obtain the Triforce of Power, avoid his execution, and get banished directly to the Twilight Realm. That sets up Twilight Princess’s story.

On the subject of Jenova, my correspondent came up with an explanation for Sephiroth’s madness that ruled out Jenova’s influence, mainly saying she was a corpse. Sephiroth’s insanity was his own doing, obviously, but the bit about Jenova being dead is wrong. Jenova was never dead in the truest sense of the word after the Cetra sealed her. I liken her to a super virus with no cure. It’s basic biology that a dead body’s cells aren’t viable and possibly toxic to living cells. Also, a dead virus breaks down and leaves nothing behind. If Jenova was actually dead, SOLDIER was a bunch of glorified regular men. The Compilation itself wouldn’t have happened because, if it were possible to kill Jenova off for real, the Cetra would’ve done so, not merely seal her away. I do agree with my correspondent that Jenova had no direct influence on Sephiroth merely on the grounds that Sephiroth’s will was far stronger than hers. It was he who forced her body to take on his form while he rebuilt his actual body in the Northern Crater.

Part two is about our discussion about the theory that the Spirans of Final Fantasy X became of Cetra of Final Fantasy VII, based on various similarities to FF7 seen in X-2.

Gaming Nostalgia

So I was listening to the soundtrack for The Legend of Zelda: Ocarina of Time when I was bitten by the nostalgia bug. Ocarina of Time is one of my favorite games of all time and not because I played it myself. I was nine years old when it came out on the Nintendo 64 back in 1998 and I remember the fun I had watching my brother, Paul, play it through several times. I loved watching my brothers play games. I remember watching them play the original LoZ, Donkey Kong 64, Star Fox 64, OoT, and Super Metroid on the SNES. It never got old. I think it’s because of them I’m a gamer girl.

I think Star Fox 64 was the first game I played by myself and the first one I beat. Thinking about it now makes me feel proud. I wish I knew what happened to the cartridge because we did own it. It seems to be missing now. I really want to play it again but aside from it missing, our N64 is barely alive now. It’s hard to get it started anymore. There were so many fun games I loved to play on it. Pokemon Snap, Paper Mario, Mario Party, Super Mario 64. Since they re-released Star Fox 64 and Ocarina of Time on the Nintendo 3DS, a big wish of mine would be for them to re-release the original 64 Paper Mario on some system. I want to be able to see if I can beat it. I never made it far in the original because we didn’t own it.

Super Metroid is another game I loved watching Paul play. After we sold our SNES, I had trouble recalling what the game was called through the years but I did have vague memories of the final boss, Mother Brain. When I was thinking about Mother Brain one day, I went on YouTube and searched for that fight. It’s funny how a boss that didn’t scare you as a kid ends up creeping you out later on. I think it’s because of the 14 year gap between I saw my brother play the game and when I found the fight on YT. The music probably didn’t help much. Same for Mother’s roar. I’m over now. Doesn’t creep me out as badly.

This brings me to Final Fantasy and Kingdom Hearts. I remember very little of Final Fantasy VII when it came out in 1997. I remember people asking me if I had ever played it and I remember looking up Cloud and Sephiroth through the years but Final Fantasy never piqued my interest until 2007 when I saw Final Fantasy VII: Advent Children for the first time. That got both me and my sister interested in the series. I’ve since played through the original FF7, FF7: Crisis Core, and the DS version of FF4. The only game out of those I’ve beaten was Crisis Core. I’m not strong enough to face Sephiroth on the original VII because it’s so easy to get to that point and not have trained enough to outlast him when he goes One-Winged Angel on you (Safer Sephiroth). There’s also the fact that best Summon Materia in the game, Knights of the Round, is a total pain to get because you have to do the Chocobo breeding sidequest. you have to have a Black Chocobo just to reach the cave where Knights of the Round is. That takes time and I’m rather impatient. Maybe someday, I’ll do what I must to win.

FF4, I was doing well in until I made the mistake of going to the Tower of Babel when I wasn’t leveled up enough. The DS version makes it easy to advance in the game at lower levels than recommended. The Tower of Babel, however, you can’t leave once you enter. The enemies are strong there so I was stuck. Any attempt to fight just makes the party get hit hard and sometimes faint. I have yet to replay and stick with the game past that point. I know I made it to the Moon but that was prior to Babel, I think.

Kingdom Hearts was a game I saw a family friend play way back when. I’ve played through the first game up to the final boss. The only reason I haven’t been able to beat it is because the camera controls for that game is a pain in the rear. You had to use the shoulder buttons, instead of the analog stick. Kingdom Hearts 2 was much easier, thanks the camera being controlled via analog stick and the new Reaction Commands you were encouraged to use on a variety of tasks and enemies. I’ve beaten that game several times. Birth By Sleep was another entry I loved to play. I’ve beaten Terra and Aqua’s scenarios but Ventus’s is another pain. The final boss, Vanitas, is hard to fight because it’s not a typical battle. You have to do things in a certain way in order to beat him and I haven’t gotten the knack for it yet.

Dissidia Final Fantasy is the Super Smash Bros. of the Final Fantasy series. It’s a fighting game with RPG elements in it. The fights are in real time (or there’s an RPG option for those who prefer it). Both that and Crisis Core were the sole reasons I bought a PSP. Dissidia is the coolest thing to me because the first game had the heroes and villains from the original Final Fantasy all the way up to X (10) with secret characters from 11 and 12. The sequel, Duodecim, had six more characters from Final Fantasies 4, 7, 8, 10, 12, and 13, plus more two secret characters from 5 and 11.  To add another level of coolness, they also gave us a playable version of the game’s Big Bad, Chaos, in the form of Feral Chaos. Grand total of playable characters is 31.

Duodecim had a lot more to offer than the first game. It has a lot of new mechanics, like a world map, and the Assist Feature. The biggest thing, though, is that it also includes the entire first game’s story updated for the new mechanics. It’s like you’re getting two games for the price of one. When Duodecim was first announced, I was on fire for  it. When the NA release was announced, I was dancing in the street. Since getting the game, I’ve only played it and never went back to the original Dissidia. No more need to. I was excited when it was announced that my favorite character from FF4, Kain Highwind, was going to be in it. When I learned Liam O’Brien was reprising the role from the DS version, good gravy, it was like Christmas came early.

Dissidia was a good game for me because it introduced to me to other stories and characters pre- and post-VII. I feel more connected to characters in the other games in the series, probably more than Kingdom Hearts did. I was introduced to Squall Leonhart from 8 via the first KH game and KH2 introduced me to Vivi (9), Setzer (6), and Seifer, Fuujin, and Raijin (also from 8). The characters from VII, Aerith, Yuffie, Cid, Cloud, and Sephiroth, I’ve known a lot longer. Dissidia gave me the gist of each game’s story.

Right now, I’m trying my hand at LoZ: Twilight Princess. It’ll be the first Zelda game I’ve seriously played. Ocarina of Time I’ve dabbled in but always chickened out of upon reaching the second dungeon, Dodongo’s Cavern. As of this post, I have reached the final boss of the first dungeon in Twilight Princess. I have yet to fight the beast but hopefully, I’ll get up the nerve to fight.

Suzaku, High King of the South

Suzaku is the phoenix High King of the South. His appearance was inspired by the film version of Fawkes, the phoenix of Professor Dumbledore from Harry Potter.  Even then, I always saw phoenixes are more hawk-like than other versions. Suzaku is said to be the most beautiful of his kind. His second, Royeren, joked in the pilot story that looking on the King could render someone blind. Suzaku is closest to Seiryu out of the Four. They all refer to each other as Brother but Seiryu and Suzaku are definitely the best of friends. Suzaku’s also known as the kindest out of the Four.

Suzaku is the strangest of the High Kings because of what he is. Being a phoenix means he goes through the life/death/rebirth cycle,  making him eternally younger than his counterparts yet just as old as them. For most of history, Suzaku’s death and rebirth was fixed annually, mostly as a tool for humans to create a calender. His cycle was fixed by the Almighty after the Descent. After he was freed from that duty, he could choose his own time to die. His chosen time now is every twenty years. Towards the end of his life, Suzaku, like all phoenixes, looks utterly dreadful. After he goes up in flames, it can take anywhere from sixty seconds to five minutes for him to be reborn, depending on how well he died previously. The only time it took longer than five minutes for Suzaku to return was when he died a particularly violent death.

Suzaku’s only known violent death was during the Siege of Ganpon in the pilot story. He was fighting in that battle when he noticed that the anti-villain was aiming to kill Judge Krakatau and Anna with an arrow. Suzaku was compelled to fly in the arrow’s path and took it to the heart. His death resulted in his body glowing, followed by an immense explosion. To get a good scope of the intensity, think of Sauron’s death in the first few moments of the Lord of the Rings: Fellowship of the Ring film. It took fifteen minutes for him to come back from that death. Since then, even though his fatal wound was healed by his rebirth, Suzaku often claims to still feel the wound in his heart. Likely because he had never been shot before. He had died in other ways aside from the natural cycle but nothing at that scale.

Unlike most storybook phoenixes, there is a way to permanently kill one of my own. It’s called the Eternal Death, a spell the Deceiver developed and later caused to float around for humans to use. It negates a phoenix’s ability to return from the dead. Signs of its use are obvious. Aside from the obvious fact that the victim doesn’t come back to life, a victim’s plumage goes from scarlet red to an ashy grey, symbolic of their eternal fire going out forever. Allow me to delve into Suzaku’s history so we can get an idea of what this spell is.

In the beginning, unlike all other animals, the Almighty created just one phoenix, Ho-oh (more commonly called Fenghuang). Many legends say that phoenixes embody both male and female. I used that idea for my own mythos as well. However, after the Descent, the Almighty split Ho-oh in two. Ho became Suzaku while Oh remained known by that name. They became as siblings. Oh was supernaturally implanted with eggs to jump start the Phoenix Nation. Five hundred years later, Suzaku came to his sister side. He found Oh dead on the ground below her tree home. Her plumage was ashy grey and her wings were spread out, indicating she had been killed while on the ground, likely in her human form. Her death reverted her back.

Her death confused Suzaku who didn’t understand why she didn’t come back to life. Death as we know it is a foreign concept to a phoenix. They can’t wrap their minds around it. Since their cycle is all they ever knew, that’s understandable. Even after six thousand years of watching his mortal friends age and die, Suzaku still can’t imagine what it’s like to die and not come back. Since Oh’s death, several other phoenixes have been permanently been killed by the Eternal Death. The last known casualty was a phoenix servant named Cara who took the spell for the King when he was threatened with it. Unlike other victims, her death was a bit slower, likely because it was an alchemist (a human) who used it and alchemists aren’t likely practitioners of magic. All the same, Cara died and didn’t come back.

Like all phoenixes, Suzaku has to spend a few months in a burning furnace every time he comes back to life after going through his cycle. Phoenixes naturally retain their memories from their “past lives” so Suzaku is still able to rule the South effectively, even as a chick. The mark of his kingship is visible on his forehead when he first comes back because his fluffy down takes a while to grow after he comes back. Like all baby animals, Suzaku has been the subject of adoration from the female population every time he comes back and grows his down.

Back when he was helping humans create a calender, Suzaku would be taken to the Imperial Palace in Ganpon and placed on a pedestal for all to see. At the stroke of midnight, he would go up in flames and come back the next minute to signal the New Year. He would then be taken to a furnace to stay until he was big enough to be transferred back to his Castle. Now that that duty is over, Suzaku can now burn in the comforts of his home.

Suzaku’s main enemies are the Harpy Nation, even though he has a non-aggression pact with their Queen, Celaeno. I’ll delve into that at a later time.

As Time Moves On

Since 2011 is close to passing away and making way for 2012, I thought about writing a little piece. I have love/hate feelings for 2012. I like that it’s a new year and I can’t wait to see what God has for me in my future. I also have The Hobbit part 1 to look forward to on December 14, 2012. On the other hand, I have a year to listen to people saying the world as we know it is ending at the end of the year. I hate (not) to burst their bubble but the problems of this world won’t disappear on December 21, 2012. They’ll still be present and accounted for on December 22 and beyond. I don’t think it’s the end of an era either. The Era of Man’s Stupidity will last quite a while longer. Also, the world isn’t suddenly going to go apocalyptic on that date either. That can happen anytime between now and then. It’s according to GOD’S design. MAN is not meant to know when the world is ending in any way, shape, or form. It’s futile to predict the exact date. World events are starting to look a lot like the predictions of Revelations are starting to come to pass but we don’t know for sure. We Christians must remain vigilant and mindful.

That brings me down to the conspiracy theories and people who buy into them. Regardless of any grain of truth in them (not likely), I just can’t help but feel that people who buy into and promote conspiracy theories are just fear-mongering so they can stir up the masses. It’s like they don’t even care if they’re right or wrong as long as they can instill fear in someone else. This is how chaos starts. You instill fear in someone and it spreads like a virus unless someone who’s actually sane steps in to put those fears to rest. This is why, regardless of any grain of truth, I despise conspiracy theories. They make me question things and I start fearing the possibility of them being true. It’s not fair to people like me if you insist a theory is true. It’s called a theory for a reason: it may or may not be true. That’s the biggest beef I have with the theory of evolution, it being preached as truth when there’s no real truth/proof to support it. But that’s a whole can of worms so I’m not getting into it now. My stories slam it for me.

The thing I’m dreading the most about December 2012 is the possibility of mass suicides. You wouldn’t believe how many people have bought into that doomsday scenario hook, line, and sinker. Some people would be crazy enough to take their own lives. Kind of wasteful of them when the day after The End will be just like any other day. I say a prayer for those people for the future. They haven’t learned a thing since Harold Camping predicted The End at least three times and none of them came to pass. He just did it for the money. How un-Christianlike of him. It’s pitiful and pathetic.

Here’s my own prediction for December 21, 2012. The day will pass as normal. After all, the world was supposed to end five times in the last decade alone. Why should 2012 be different? We’ll wake up to an unchanged (or still existing) world on December 22, the 2012 believers will start feeling stupid at buying into hogwash (or they’ll start making excuses), and I’ll be counting down the days to Christmas and my 25th birthday in 2013. Hopefully, my fears of mass suicide will be wrong because I really think the suicide rate is going to spike a great deal as 2012 moves forward. People can be cowardly that way. They’d rather end it for themselves instead of waiting to see if it’s true or not.

I pray for humanity’s collective sanity because I think this year is going test our race like never before. People feared the Cold War because the possibility of Soviet Russia nuking us was very real. People fearing a date is pretty groundless. The Mayans didn’t even follow the Gregorian  solar calender. They may have gotten to the year 2012 but how the date became settled on December 21st is a mystery to me. It depends on if December as a month even existed back then but even if it did, the Mayans wouldn’t know that.

I guess we’ll just have to wait and see. Personally, I’m just going to take one day at a time as I’ve always done. I’ll cross that bridge when I get there.

Yuri and Mai

Here’s part two of my kirin trio’s parents. This is about their mothers: Yuri, mother of Masamune, and Mai, mother of Murasame and Muramasa. Let’s begin with Yuri since facts about her are few and scattered.

Lady Yuri was the wife of Viceroy Hideyoshi and Quetzalcoatl was her immediate superior in the Island’s hierarchy. As such, she was the most powerful kirin on the Island, as the Sovereign’s second ranks above the Viceroy. She was a green-and-emerald mare with gold hair and blue eyes, making her similar in appearance to Quetzalcoatl himself. Yuri and Hideyoshi had been bonded for about fifty years before she was appointed the second to Quetzalcoatl. She gave birth to Masamune when she was over a century old. The exact age she was is unknown. Her power is also unknown at this time.

Yuri acted as the mediator between her husband and her son. Whenever the two came to blows verbally, she was always there to step in. More often than not, she would take Masamune’s side, knowing it was unfair for Hideyoshi to expect him to take on two roles he didn’t want. It was her unshakable stance on many issues that attracted Quetzalcoatl to her potential as his second. She was kind, serene, but strong and not easily cowed. Her best friend outside Hideyoshi was her superior.

Yuri’s life came to a tragic end when she was 400 years old. She was down by the river when she was attacked by a 17 ft. long saltwater crocodile (which can live in fresh water). The crocodile dragged her into the river but Yuri, in true kirin fashion, used her powers instinctively to save herself. Her cries of pain and fear alerted the herd nearby and brought Hideyoshi, Masamune, and some others to her rescue. While they managed to drive the crocodile off, it was too late. Yuri was grievously wounded. The damage was such that the healers couldn’t heal her fast enough. But even as she was losing blood, she remained serene, telling her devastated son to remain strong and to keep moving forward and telling her husband that she always loved him and to stop pressuring their son. She passed away ten minutes after being rescued. When Quetzalcoatl got the news, he was just as devastated as the herd and didn’t take another second until Masamune revealed his intention to take her place.

Mai is the twins’ mother and I will be the first to admit I originally intended her to be the one to reject Muramasa, instead of Oda. However, I ran into a block about what other mare would take the twins in so I relegated Mai’s original characterization to Oda, instead. I think it’s because I find it hard to believe a maternal creature would reject her own offspring, particularly creatures who think like a human. It also fits in with Oda better, too. He was named after Oda Nobunaga who history says was quite brutal during the Sengoku Era of Japan while acting idiotic to throw off his enemies. He was also rather bizarre in his youth as well.

Mai was a yellow-and-brass mare with orange eyes and straw blond hair. She was the one who named her sons after their birth and Oda walked out on them. She kept Muramasa safe from the rest of the herd and would pay the ultimate price to save both twins from their deranged father. After she spirited her sons from their forest and noticed they were being pursued, Mai turned back to face them head on when Temple Forest came into view. The battle went mostly unseen by her sons and most of the pursuing kirins had been run off by Mai, who had killed several others, by the time Quetzalcoatl and Hideyoshi arrived. Her power was fire and one of the images the twins have of that day so long ago was of their mother surrounded by a corona of flames. The mare herself was lacerated and broken from the battle. She died begging Quetzalcoatl to protect her sons and not knowing that Muramasa had killed his father. There is no doubt that she still loved Oda even after he abandoned her and their sons, because she understood him better than anyone else.

Mai was buried in a corner of Muramasa’s garden, tucked away among many flowers her son grew over the decades. The twins remember her fondly and never forgot the lengths she went to keep them both safe.

Oda and Hideyoshi

I decided to do something different when I got down to discussing the parents of my main kirin trio from the Island Reptilia stories. I’m dedicating this post to their fathers, Oda and Hideyoshi. As was written in the posts dedicated to two of the kirins individually, Oda is the father of the twins Murasame and Muramasa while Hideyoshi is the father of Masamune. Looking back, these two stallions are similar but radically different in how they saw their sons. Let me get this started by talking about Oda.

Oda is an orange-and-carmine stallion with diamond eyes and black hair. He held an unknown position in his herd and was bonded to Mai. Oda was a well-respected kirin whose flaws led him to his demise. I see him as an Anti-Villain because his fear of Muramasa and drive to kill him are justifiable. A power like Muramasa hasn’t been seen in All World since the original kelpies, horses that housed that power, and were killed for it, only for it to backfire. Oda, however, didn’t know that killing a creature with chaotic evil would bring them back as a kelpie-like creature. He was genuinely happy when his wife told them she was expecting his child and was doubly so when it was discovered she was carrying twins. It all changed when the twins were born.

Oda wasn’t present for the birth (as it’s custom among equines that mares birth in solitude) but when Muramasa’s power manifested two minutes from birth, he could sense and came to investigate. He came into the birthing thicket to see Mai trying to recover from the pain of delivering a colt with chaotic evil powers. The boy’s strength was flowing unchecked from  him because he was A) too young to manifest and B) unable to control it. Oda, understandably, saw his younger son as a threat to both himself, Mai, and Murasame. He tried to kill him there but was stopped by Mai who threw herself between them, citing she would die first. Oda, feeling betrayed, yielded to her desire. He sealed Muramasa’s power away until he had grown old enough to control it. He broke off his Bond with their mother (equivalent to humans getting a divorce) and didn’t involve himself with his family (including Murasame, the “safe” son).

It’s speculated that Oda had planned to somehow circumvent Mai’s wish for him not to kill their son himself because he arranged for Muramasa’s death twice. The first time was when the twins turned ten and they were at the right age for power manifestation. Oda sent for Sovereign Quetzalcoatl to be present, hoping to startle/scare the amphithere into killing the boy for him. Quetzalcoatl unknowingly thwarted that plot by bringing his apprentice, Prince Masamune, with him. Oda had rumors of Masamune’s harmonious good power but initially thought that it was simply Hideyoshi being a braggart in his pride of his son. When it turned out that Masamune had such a unique power simply because of Muramasa’s existence, Oda knew that his attempt failed. Quetzalcoatl encouraged the Prince to subdue the power that flowed unchecked from the ten year old colt.

Oda received another embarrassing blow when the Sovereign rebuked him for keeping Muramasa a secret from him. It’s generally believed that the Sovereign was made aware of the original kelpies and how they came to be. By keeping Muramasa a secret from him, Oda had unknowingly put the Island in danger had he succeeded in snuffing his life out. After that spectacle, Oda decided to just do it himself. He gathered like-minded stallions in the herd and went after Mai, who caught wind of the plot and spirited both her sons from the forest. It’s unclear if Oda would’ve killed Murasame or not but it’s safe to assume that he would’ve gone through the boy if he protected Muramasa. Their father was so dead set on his goal, he underestimated Muramasa’s desire to protect his twin. He was killed when the colt unleashed a large amount of power out of fear. He was throw back into a tree and impaled through the neck on a low branch. He died instantly in a rearing position. He was 255 years old and his power is unknown.

Hideyoshi is a grey-and-black kirin with ruby eyes and Curtains That Match The Window. He was Masamune’s predecessor as Viceroy, explaining his earlier title as Prince. He’s nearly the opposite of Oda when it came to his own son, Masamune.  The Prince manifested his power at the correct age but it came as a surprise to the Temple Herd when it was comprised entirely of pure light-based magic, known as harmonious good. The bigger surprise came from the revelation that Masamune was the only practitioner of such power that could use his light for a weapon. Other light-based powers come with a secondary power for offense. Hideyoshi had always wanted his son to take the titles his parents held so things between them were already strained by the time Masamune manifested his power.

Hideyoshi’s main flaws are the fact that he has trouble accepting differing opinions but he’s also a good negotiator when it comes to diplomatic affairs. He also has high expectations of his son that Masamune resents as much as he does his father. Even to this day with him older, wiser, and more accepting of his destiny,  Masamune’s resentment of his father has led him to refer to Hidesyoshi by name instead of Father out of spite the whole time. Another redeeming quality of the former Viceroy is that he truly loves his son. He just has trouble expressing it correctly. They both mended some fences in the wake of Yuri’s death but it also meant that other things would strained between them without her to keep the peace.

Hideyoshi and Oda are considered rivals, especially when one thinks that Oda was just as qualified for the Viceroy position as Hideyoshi (as kirins are handpicked by Quetzalcoatl to serve as Viceroy). They were also childhood enemies. When Hideyoshi got the position, things between the two were more antagonistic than ever. The Viceroy openly stated to Quetzalcoatl’s face that he thought Oda was a fool after his death, even going so far as to spit on his corpse. He aided in the failed attempted to save Mai’s life when she peeled off from her sons to face their pursuers. He shares the fear of Muramasa with Oda, but wasn’t so foolish as to attempt what he did. Whether or not he knew of the kelpies on the Continent is something he doesn’t discuss.

Hideyoshi has a power that hasn’t been seen before in a kirin. He holds the power to permanently copy another kirin’s power (dead or alive), able to copy a limitless number. The only two powers he cannot copy are the unique powers held by his son and Muramasa. He tried on both but failed. He demonstrated his power to copy a dead kirin’s power on the stallions who chased Mai and her sons. He only copy a newly dead kirin because as the body deteriorates, the magic leaves. When he manifested his power, it was decided within the Nation that it was ethical for him to copy the deceased. Quetzalcoatl is slightly wary of that but lets Hideyoshi do as it please. It’s likely he didn’t copy Oda’s power given the rivalry/emnity between the two.

Next post will talk about the mothers, Yuri and Mai.

Masamune the Harmonious One

Masamune is one of my more important kirin characters and another personal favorite. He’s a white-and-silver stallion with gold eyes and Curtains That Match The Windows. As noted in the title, his personal power is that of harmonious good (pretty much means it’s purely light-based). However, his power is a bit funky. Other kirins in the past and present have light based powers but only Masamune can weaponize his.  Other kirins with light-based powers can’t do that. Their powers are strictly healing. They often have a secondary power they can use offensively.

Masamune was born 700 years ago to Viceroy Hideyoshi, the ruler of the Kirin Nation, and Yuri, second to Sovereign Quetzalcoatl. His father had always wanted his son to take on the roles of both Viceroy and the second to Quetzalcoatl. Both are prestigious titles, with Viceroy ranking below Quetzalcoatl’s second. Masamune grew to resent that within his fifth year. The manifestation of his unique power at the age of ten made things between him and his father deteriorate even farther. The Prince felt that both Hideyoshi and the herd was against him. The only one who seemed to care about Masamune’s choices was his mother, Yuri. She encouraged him to follow his own path.

Masamune’s past is something he doesn’t care to discuss much. Quetzalcoatl had come to his herd (which is based in Temple forest where Temple itself stands) when he was seventeen. Yuri had asked him to come meet her son and the Sovereign was observant of how he and his father were so antagonistic to each other. Quetzalcoatl asked the Prince to come to Temple for training. The amphithere sensed that Masamune was fighting his destiny at that point because at that point, no one knew why Masamune had such a power of harmonious good. The Prince agreed, dying to get out from under Hideyoshi’s thumb.

Several years later, tragedy struck. Yuri, Masamune’s mother and strongest supporter, was killed by a saltwater crocodile in the river that ran through Temple Forest at the age of 400 years old. The death devastated Masamune to the point where he almost lost the will to live. The tragedy also deeply affected Hideyoshi and it brought him and his son to understanding. Things are better between them now but their relationship is still slightly strained due to Hideyoshi butting into Masamune’s affairs.

Masamune took his parents’ titles not long after Muramasa’s power manifestation, bringing to fruition Hideyoshi’s ambitions. By that time, Masamune and Quetzalcoatl had already been told of  the impending birth, the reason harmonious good resides in the new Viceroy. The two kirins met face-to-face for the first time when Muramasa and his twin brother turned ten. The connection the two made with their eyes was what broke the seal on the chaotically evil power inside the colt. Quetzalcoatl and Masamune inadvertently thwarted Oda’s plan for the Sovereign to kill the boy when Masamune used his power to subdue the chaotic evil flowing unchallenged from the red-and-carmine colt.

The Viceroy has never been known to have many friends or court any mares in his long life. When he was a teenager, he strongly suspected the only reasons females, outside his mother, came to his defense against those who would tease him relentlessly because of his power and his father’s high expectations was because they wanted to get close enough to him and be named his Lady. Same went for males who stood up for him. They just wanted a lofty position of power, like a general or some sort. Because of that notion, true or not, Masamune came off as antisocial.

Under Quetzalcoatl’s tutelage, he has reined in his antisocial tendencies and has opened up to others more. He sees the Sovereign as a father figure and Big Brother Mentor. Quetzalcoatl, in turn, came to see the kirin as his own son. His relationship with the twins is different for both. He’s on brotherly terms with Murasame and he’s patient with Muramasa, who likes to pick fights with him in a bid to overpower him. He’s not as hotheaded as he was in his youth and he exudes an air befitting his reputation as the Harmonious One. He’s grown kinder and more compassionate than he used to be in his youth but he still holds others at a distance until he judges their intentions of befriending him. Next post will talk about the parents of Murasame and Muramasa, with the one after that discussing Masamune’s parents.

Jackalopes and Jackalope Hollow

Jackalopes have always interested me, mainly because they’re not mythological. It believed that jackalope legends arose when people saw rabbits with the Shope papilloma virus, which causes horn and antler-like growths on the rabbit’s head and body. My jackalopes take on some characteristics from local tales around the US. They’re able to imitate human voices and they’re often hunted for their antler racks. My jackalopes have one thing in common with caribou as both males and females have antlers. The antlers themselves looked the antlers of a whitetail deer. It’s not known if they lose their antlers during the winter or not. Jackalopes are so rarely seen, study on them is limited.

My jackalopes are an evasive race and given their small size, their power to transform is hardly used as the antlers and ears remain in the human form. In their true forms, their ears stand straight up but in a human form, the ears take on the flopped position seen in lop-eared rabbits. The antlers are difficult if not impossible to hide in a human form so jackalopes hardly take the form of a human for that reason. They live in communities around the entire Continent, one of the more prominent ones being Jackalope Hollow in Suzaku’s South and located in the Crête Isolée region. The communities are governed by a chief. Their culture is derived from Native Americans. The size of a jackalope’s antlers is proportional to their size so they aren’t overly big or heavy. They’re often decorated with various things. Jackalopes are preyed on by the foxes but both sides know that its part of the cycle.

Jackalope Hollow is one of the larger tribes. The Hollow is surrounded by large redwoods and the roots themselves interweave to create a barrier that’s hard to break through, making the Hollow a very safe place. The former Chief was Swift Antler but his position as both Chief of Jackalope Hollow and as a Council of Myth member were handed down to Fleet Foot. Swift Antler had grown too old and retired from his post. Chiefs can either be voted into power or it can be handed down through a family. It varies from tribe to tribe. Jackalope Hollow is one of the few tribes where the chief can select his own successor without the tribe voting on it. Swift Antler’s family had been killed years before by a fox hunting party so he had no heirs. Fleet Foot was one of Swift Antler’s students and the best he thought for the job.

As a jackalope hardly uses his magic to take a human form, their area of expertise is using their magic in their voice mimicry. They’re not known for fighting but it’s no uncommon for them to be used in wars as messengers given their speed and evasiveness. They generally make themselves scarce during times of war so messenger jackalopes are the bravest of their kind, not afraid to take messages in the thick of battle.

I may do a post on foxes but the story was centered around them has been canceled. I may yet bring them back.

The Council of Myth

The Council of Myth is a group of transformers that convene whenever there’s an issue that could affect the whole Continent. I’ve used it at least once, in the pilot story. The Council had to convene because a human named Jen was plotting to overthrow the Imperial Family, for understandable reasons. There’s more info in the post on Judge Krakatau.

The members are different most of the time because they don’t convene a whole lot. The Kings are the exception. They have to be at every meeting if possible. Since they age but never die, it’s best for them to be in attendance to guide the other members. The last Gathering had the Kings, Eupe Obawa the pterripus, Vertigo the pegasus, Pureza the unicorn, Judge Krakatau, Kitsune the fox,  Fleet Foot the jackalope, and Tartarus the griffin adviser to the Emperor. They were also joined by a Death’s Head horse named Reaper who wasn’t a member of that Council. He was more of a device to say that Death follows you everywhere but Reaper isn’t evil. He’s my way of saying that Death knows no good or evil and Death never messes around on the job. Reaper appears to be living but if he touches you, you can see his true form. Since the pilot, the Death’s Heads’ use has been discontinued.

The Coucil convenes in Vale des Lebens, the last pocket of an area unchanged from the Old World. The Vale is located deep in Verboden Waaier and is impossible to find except by those who know where it is. The Vale managed to survive the Landless Time unscathed due to one being. Orochi, the Shogun I’ve written of before, wasn’t on the Ark when the waters came. No one knows for sure how he survived. Not even he knows. The Kings hypothesized that the reason he did survive and the reason the Vale was undamaged from being underwater were linked. They theorized that Orochi probably didn’t get to the Ark on time before the door closed or he was being bullheaded as always and didn’t want to show up.

The theory goes that the Almighty knew what Orochi was up to and somehow trapped him in the Vale, putting him in suspended animation. The Vale was then protected by a shield from the flood waters which covered every square inch of land. Orochi was held in the Vale for the forty days and nights that the rains fell and for however long it took for the water to recede. All that is known that after the water cleared off, the Kings were told by the Almighty about Orochi and where to find him. They headed to the Vale to see the giant eight-headed snake just as he was coming out of statis. They asked what happened to him but his memory was fuzzy. All he remembered was hanging around the Vale before everything went black. He had a bit of a shock to learn he had survived a global flood untouched.

Since the Landless Time left the Vale untouched, it was decided that it would be the meeting place for the Council of Myth. Suzaku described it as “their very own Garden of Eden”. Truthfully the Vale is a small slice of what Sanctuary used to be before the Flood destroyed it and turned it into the Great Desert. It’s well protected from the outside world through a combination of Verboden Waaier’s reputation and the difficulty is to find it. Only one known human has known to see the Veil and that was Anna, Krakatau’s human love interest. The Council did a follow-up meeting after Jen was stopped to decide what to do with him. It was decided that Anna attend that meeting to make it seem less biased. A human should be able to help decide the fate of a human under scrutiny from a council of transforming animals.

Other times the Council convened in the past was during some of the major wars. The War of Lords, in which the Lords of Air, Sea, and Earth were slain, was one such war.  They sometimes convene if the Imperial Royal Family has issues with succession. They also serve as watchdogs for the Family so that all Emperors/Empresses follow the law and weed out corruption.

My next blog will talk about another less used animal idea: jackalopes and Jackalope Hollow.

Gilgamesh and Fenrir

Gilgamesh and Fenrir are possibly two of my favorite canines in my stories and neither have been written much. Fenrir’s been around since the pilot story while Gilgamesh is relatively new. They both hold positions of power; Fenrir being the Grandmaster of the Assassins while Gilgamesh is the alpha of the Ganpon Forest Pack.

Gilgamesh is a white werewolf with gold eyes and is rather prideful, always picking fights with Assassins whenever he can. He’s possibly 160 years old, roughly the equivalent of a 30-year-old human. He has a years-old hatred for Fenrir that the Grandmaster either disregards or doesn’t know about. He’s boastful of whenever he gets the one-up on an Assassin and his dream is to best Fenrir in battle someday. Despite his faults, Gilgamesh is a good leader to his pack and he is strong. He stands at seven feet tall and is well-known throughout the Nations as the werewolf who took down a man-eater singlehandedly. Werewolves, in general, are misunderstood due to their size and rarely seen ferociousness but they are generally the ones who clean up threats that man-eating beasts pose and they do it to protect themselves. When dealing with a man-eater, they work in teams of two. Gilgamesh took one out by himself, as if to prove a point. Aside from Fenrir, his greatest enemy was an unstable werewolf named Beowulf, one of the rare werewolves capable of magic.

Fenrir, as stated before, is the ancient Grandmaster of the Assassins and whose true form is massive. It’s speculated that he’s actually not a grey wolf but an abnormally large dire wolf left over from ancient times and discounting the dires’ continued existence as a protected species on Island Reptilia. He’s a strict but fair master to his kind and is willing to parlay with the werewolves if possible. He’s on good terms with Vashti, a she-werewolf who is the new messenger from Gilgamesh’s pack. His most trusted Assassins are Rome, Syracuse, and Damascus. He was also the one who tracked down and killed Hebron, an Assassin traitor who was running with a human gang with a dragon named Blade. Fenrir doesn’t handle betrayal well at all and rarely lets traitors walk away alive. He’s still fair to them during a trial, if given, but as seen with Hebron, traitors who compromise the Guilds are dealt with in death. Hebron was also a thief who stole weapons from his Guild home with the intention of selling them to humans. Other than that, he’s a good example of a Reasonable Authority Figure and he’s a father figure to his Assassins as well as outsiders who get to know him.

The reason behind Gilgamesh’s hatred for Fenrir stems from a time before he was born. Back then, one of the campaigns and purposes of the Assassin-Werewolf War (aka the Wolf-Werewolf War) was to clear the forest near Verboden Waaier so the humans could build their capital city. That forest was the werewolf pack’s territory so the two came to blows when the werewolves refused to hand the territory over. Fenrir gained his prominence during the battle, and that helped him gain the position of Grandmaster later on. The pack was driven from that part of the forest, which was subsequently chopped down and cleared for Ganpon. There was still plenty of forest territory left so the werewolves weren’t completely without a home. Fenrir’s master eventually opened up the Guild in the City after construction was done and it became HQ. Fenrir was soon made Grandmaster and he lived there ever since. To him, Gilgamesh is just another werewolf he has to deal with from time to time. He either doesn’t know or care about the fact that the white werewolf hates his guts.

Gilgamesh was born centuries after the war and was brought up on the stories of Fenrir’s exploits. He felt wronged by the theft of werewolf lands for the humans to build their city but he rarely spent his hate on the humans themselves, focusing it on Fenrir. The most likely reason is because the humans involved in Ganpon’s settlement and founding are long gone while Fenrir had endured the ages far past his kind’s lifespan. He’s the only Assassin left from that time. Gilgamesh’s less-than-savory habits of picking fights with the Assassins and rather excessive werewolf pride stem from his hate for Assassins in general and Fenrir in particular. However, since meeting Vashti and making her his second, Gilgamesh has been more willing to talk business with the Grandmaster but he has gotten into trouble for entering the city. Not only is it Fenrir’s territory but since werewolves can’t transform, it causes a panic whenever one enters. It’s suspected he has feelings for Vashti, since she was the only one who helped him take down the dangerous Beowulf, who also was suspected to have  feelings for her.